... The Programmer God ...
A simulation universe hypothesis at the Planck scale
if we assign geometrical objects to mass, space and time,
and then link them via a unit number relationship,
we can build a physical universe from mathematical structures.
Relativity as the mathematics of perspective
The wiki site wiki/Relativity_(Planck) describes a model of the universe with the premise that
1. The universe is a 4-axis expanding hypersphere
2. The observed (3D space ..) universe is a projection onto the surface of this hyper-sphere
3. This hyper-sphere is the origin of all motion
4. Particles are oscillations between a wave-state and a mass-state (from the mathematical electron model)
the site has the following chapters
1 Simulation clock-rate
2 Wave to point oscillation
3 Hypersphere
4 Particle motion
5 Particle N-S axis
6 Photons
7 Gravitational Orbits
From AI, a summary is listed here (March 2025)
from Chat https://chatgpt.com/share/67e78967-0e78-8012-a665-c97421e0bef6
from Grok https://x.com/i/grok/share/jiSFBh30LBFRn2q13nTBY880I
from Qwen https://chat.qwen.ai/s/cfe54d6b-55a0-493d-b6c9-b073915d4297
from Deepseek https://codingthecosmos.com/ai/deepseek-hypersphere.pdf
from Claude https://codingthecosmos.com/ai/claude-hypersphere.pdf. Claude has compiled the answer into a textbook format.